Avitium UI & card designs | 2025

For my senior thesis game project, Avitium, I am in charge for designing the UI layout and illustrating the UI elements.

The most important part of the UI design for this project has been making sure that the style of the UI matches the narrative and gameplay concepts of the game, as well as the visual style.

The illustration and design of the cards is closely inspired by traditional textile designs of Poland, which consist of multi-colored radial designs.

I work closely with the UX designer for the dialogue system and the card battling minigames, so that the UI elements work seamlessly in the game system.